City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 936 937 938 939 940 ... 1123 >>
TimeCodeDescription
MON, 05.09.2005, 23:041Versorgung Spiele: (1132) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
MON, 05.09.2005, 23:043Vollstaendige Versorgung von Marktplatz. (3,7,5,6,7)
MON, 05.09.2005, 23:042Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
MON, 05.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
MON, 05.08.2013, 20:001Versorgung Spiele: (4023) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 05.08.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
MON, 05.08.2013, 20:004Versorgung ueber Lager abgewickelt.
MON, 05.07.2010, 22:043Vollstaendige Versorgung von Marktplatz. (3,5,4,3,9)
MON, 05.07.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
MON, 05.07.2010, 22:042Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 05.07.2010, 22:041Versorgung Spiele: (2896) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 05.06.2006, 22:167Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)