City information

Taxation of Altenteil

Marketplace
Wood651
Stone532
Ore183
Wool741
Food388
Cloth0
Tool0
Taler3930
Occupancy2495
Capacity4000
Occupation Percentage62.4%

Recent days' taxes Page 2 3 4 5 ... 1220 >>
TimeCodeDescription
FRI, 24.11.2017, 22:001Versorgung Spiele: (5594) Aktiv=79 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 24.11.2017, 22:002Versorgung Buerger: Anz=40/1 Baustellen=1 => Tuecher: 0 Nahrung: 1000
FRI, 24.11.2017, 22:003Vollstaendige Versorgung von Marktplatz. (0,0,0,2,1)
FRI, 24.11.2017, 22:007Versorgung Summe/Tag: (0,0,0,0,33,0,0,20)
THU, 23.11.2017, 22:001Versorgung Spiele: (5593) Aktiv=79 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 23.11.2017, 22:002Versorgung Buerger: Anz=40/1 Baustellen=1 => Tuecher: 0 Nahrung: 1000
THU, 23.11.2017, 22:003Vollstaendige Versorgung von Marktplatz. (1,0,1,1,0)
THU, 23.11.2017, 22:007Versorgung Summe/Tag: (0,0,0,0,33,0,0,20)
WED, 27.08.2014, 22:001Versorgung Spiele: (4409) Aktiv=79 Inaktiv=0 Selbst=0 => Tuecher: 526 Werkzeug: 164
WED, 27.08.2014, 22:002Versorgung Buerger: Anz=40/1 Baustellen=0 => Tuecher: 320 Nahrung: 2000
WED, 27.08.2014, 22:003Vollstaendige Versorgung von Marktplatz. (5,1,5,4,3)
WED, 27.08.2014, 22:007Versorgung Summe/Tag: (0,0,0,0,66,28,6,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)