City information

Taxation of LosVelozes

Marketplace
Wood3978
Stone120
Ore171
Wool343
Food186
Cloth0
Tool0
Taler32512
Occupancy4798
Capacity6500
Occupation Percentage73.8%

Recent days' taxes Page << 1 2 4 5 ... 1123 >>
TimeCodeDescription
SUN, 18.10.2020, 20:006Boerse nachkauf. (0,0,0,0,50,0,0)
SUN, 18.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
SAT, 17.10.2020, 20:001Versorgung Spiele: (6653) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 17.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
SAT, 17.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,1,2,1)
SAT, 17.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
FRI, 16.10.2020, 20:001Versorgung Spiele: (6652) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 16.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
FRI, 16.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (1,1,1,2,0)
FRI, 16.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
THU, 15.10.2020, 20:001Versorgung Spiele: (6651) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 15.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)