City information

Taxation of LosVelozes

Marketplace
Wood4817
Stone42
Ore38
Wool91
Food72
Cloth0
Tool0
Taler32542
Occupancy5060
Capacity6500
Occupation Percentage77.8%

Recent days' taxes Page << 1 ... 3 4 6 7 ... 1123 >>
TimeCodeDescription
MON, 12.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (2,2,1,0,0)
MON, 12.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
SUN, 11.10.2020, 20:001Versorgung Spiele: (6647) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 11.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
SUN, 11.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (1,2,0,2,0)
SUN, 11.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
SAT, 10.10.2020, 20:001Versorgung Spiele: (6646) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 10.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
SAT, 10.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (0,2,1,2,0)
SAT, 10.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
FRI, 09.10.2020, 20:001Versorgung Spiele: (6645) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 09.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)