City information

Taxation of HighNoon

Marketplace
Wood418
Stone411
Ore311
Wool552
Food308
Cloth0
Tool0
Taler3
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 3 4 5 ... 1066 >>
TimeCodeDescription
MON, 25.08.2014, 21:001Versorgung Spiele: (2789) Aktiv=0 Inaktiv=35 Selbst=0 => Tuecher: 0 Werkzeug: 35
MON, 25.08.2014, 21:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 25.08.2014, 21:005Kein Spiel mehr aktiv.
MON, 25.08.2014, 21:005Kein Spiel mehr aktiv.
MON, 25.08.2014, 21:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,0,6,0)
MON, 25.08.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,35,6,1,0)
SUN, 24.08.2014, 21:001Versorgung Spiele: (2788) Aktiv=0 Inaktiv=35 Selbst=0 => Tuecher: 0 Werkzeug: 35
SUN, 24.08.2014, 21:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 24.08.2014, 21:005Kein Spiel mehr aktiv.
SUN, 24.08.2014, 21:005Kein Spiel mehr aktiv.
SUN, 24.08.2014, 21:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,0,5,0)
SUN, 24.08.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,35,5,2,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)