City information

Taxation of Tortuga

Marketplace
Wood625
Stone239
Ore380
Wool619
Food337
Cloth0
Tool0
Taler11000
Occupancy2200
Capacity2200
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1119 >>
TimeCodeDescription
WED, 27.08.2014, 18:001Versorgung Spiele: (3420) Aktiv=33 Inaktiv=8 Selbst=5 => Tuecher: 183 Werkzeug: 65
WED, 27.08.2014, 18:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
WED, 27.08.2014, 18:003Vollstaendige Versorgung von Marktplatz. (1,4,0,0,2)
WED, 27.08.2014, 18:007Versorgung Summe/Tag: (0,0,0,0,35,11,2,0)
TUE, 26.08.2014, 18:001Versorgung Spiele: (3419) Aktiv=33 Inaktiv=8 Selbst=5 => Tuecher: 183 Werkzeug: 65
TUE, 26.08.2014, 18:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
TUE, 26.08.2014, 18:003Vollstaendige Versorgung von Marktplatz. (0,2,4,0,2)
TUE, 26.08.2014, 18:007Versorgung Summe/Tag: (0,0,0,0,35,12,2,0)
MON, 25.08.2014, 18:001Versorgung Spiele: (3418) Aktiv=33 Inaktiv=8 Selbst=5 => Tuecher: 183 Werkzeug: 65
MON, 25.08.2014, 18:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 25.08.2014, 18:003Vollstaendige Versorgung von Marktplatz. (1,1,2,2,2)
MON, 25.08.2014, 18:007Versorgung Summe/Tag: (0,0,0,0,35,12,2,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)