City information

Taxation of LosVelozes

Marketplace
Wood199
Stone470
Ore0
Wool247
Food348
Cloth0
Tool10
Taler32544
Occupancy1314
Capacity6500
Occupation Percentage20.2%

Recent days' taxes Page << 1 ... 985 986 987 988 989 ... 1123 >>
TimeCodeDescription
WED, 05.07.2006, 22:222Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 05.07.2006, 22:223Vollstaendige Versorgung von Marktplatz. (4,4,5,4,6)
WED, 05.07.2006, 22:227Versorgung Summe/Tag: (0,0,0,0,111,34,5,0)
TUE, 04.07.2006, 22:211Versorgung Spiele: (1434) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
TUE, 04.07.2006, 22:212Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 04.07.2006, 22:213Vollstaendige Versorgung von Marktplatz. (3,3,7,6,5)
TUE, 04.07.2006, 22:217Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
MON, 03.07.2006, 22:481Versorgung Spiele: (1433) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
MON, 03.07.2006, 22:482Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 03.07.2006, 22:483Vollstaendige Versorgung von Marktplatz. (8,4,1,3,8)
MON, 03.07.2006, 22:487Versorgung Summe/Tag: (0,0,0,0,111,35,5,0)
SUN, 02.07.2006, 22:231Versorgung Spiele: (1432) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)