City information

Taxation of LosVelozes

Marketplace
Wood203
Stone470
Ore0
Wool249
Food348
Cloth0
Tool10
Taler32506
Occupancy1320
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 983 984 985 986 987 ... 1123 >>
TimeCodeDescription
TUE, 11.07.2006, 22:242Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 11.07.2006, 22:243Vollstaendige Versorgung von Marktplatz. (7,3,4,6,3)
TUE, 11.07.2006, 22:247Versorgung Summe/Tag: (0,0,0,0,111,34,5,0)
MON, 10.07.2006, 22:251Versorgung Spiele: (1440) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
MON, 10.07.2006, 22:252Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 10.07.2006, 22:253Vollstaendige Versorgung von Marktplatz. (3,5,3,6,7)
MON, 10.07.2006, 22:257Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
SUN, 09.07.2006, 22:221Versorgung Spiele: (1439) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 09.07.2006, 22:222Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 09.07.2006, 22:223Vollstaendige Versorgung von Marktplatz. (7,5,3,3,6)
SUN, 09.07.2006, 22:227Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
SAT, 08.07.2006, 22:221Versorgung Spiele: (1438) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)