City information

Taxation of LosVelozes

Marketplace
Wood177
Stone457
Ore4
Wool201
Food320
Cloth0
Tool20
Taler32500
Occupancy1259
Capacity6500
Occupation Percentage19.4%

Recent days' taxes Page << 1 ... 981 982 983 984 985 ... 1123 >>
TimeCodeDescription
MON, 17.07.2006, 22:262Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 17.07.2006, 22:263Vollstaendige Versorgung von Marktplatz. (3,2,4,7,8)
MON, 17.07.2006, 22:267Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
SUN, 16.07.2006, 22:241Versorgung Spiele: (1446) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 16.07.2006, 22:242Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 16.07.2006, 22:243Vollstaendige Versorgung von Marktplatz. (3,9,3,3,6)
SUN, 16.07.2006, 22:247Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
SAT, 15.07.2006, 22:231Versorgung Spiele: (1445) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 15.07.2006, 22:232Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 15.07.2006, 22:233Vollstaendige Versorgung von Marktplatz. (5,5,5,7,2)
SAT, 15.07.2006, 22:237Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
FRI, 14.07.2006, 22:241Versorgung Spiele: (1444) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)