City information

Taxation of LosVelozes

Marketplace
Wood5274
Stone96
Ore47
Wool328
Food198
Cloth0
Tool0
Taler32574
Occupancy5943
Capacity6500
Occupation Percentage91.4%

Recent days' taxes Page << 1 ... 7 8 10 11 ... 1123 >>
TimeCodeDescription
FRI, 02.07.2010, 22:031Versorgung Spiele: (2893) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 02.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (7,7,4,3,3)
FRI, 02.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
FRI, 02.07.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 02.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
FRI, 02.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (7,5,2,6,3)
FRI, 02.08.2013, 20:001Versorgung Spiele: (4020) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
FRI, 02.08.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
FRI, 02.09.2005, 23:013Vollstaendige Versorgung von Marktplatz. (8,4,3,8,5)
FRI, 02.09.2005, 23:011Versorgung Spiele: (1129) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
FRI, 02.09.2005, 23:012Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
FRI, 02.09.2005, 23:017Versorgung Summe/Tag: (0,0,0,0,160,34,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)