City information

Taxation of LosVelozes

Marketplace
Wood51
Stone25
Ore0
Wool128
Food158
Cloth0
Tool10
Taler32658
Occupancy412
Capacity6500
Occupation Percentage6.3%

Recent days' taxes Page << 1 ... 8 9 10 11 12 ... 1123 >>
TimeCodeDescription
THU, 21.08.2014, 20:012Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
THU, 21.08.2014, 20:013Vollstaendige Versorgung von Marktplatz. (8,5,2,4,4)
THU, 21.08.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
WED, 20.08.2014, 20:001Versorgung Spiele: (4403) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
WED, 20.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
WED, 20.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,3,6,5)
WED, 20.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
TUE, 19.08.2014, 20:001Versorgung Spiele: (4402) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 19.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 19.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,5,4,9)
TUE, 19.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
MON, 18.08.2014, 20:001Versorgung Spiele: (4401) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)