City information
Taxation of HighNoon
Marketplace
|
Wood | 418 |
Stone | 411 |
Ore | 311 |
Wool | 552 |
Food | 308 |
Cloth | 0 |
Tool | 0 |
Taler | 3 |
| |
Occupancy | 2000 |
Capacity | 2000 |
Occupation Percentage | 100% |
Recent days' taxes
Page << 1 ... 9 10 11 12 13 ... 1066 >>
|
Time | Code | Description |
TUE, 18.08.2009, 22:01 | 1 | Versorgung Spiele: (956) Aktiv=27 Inaktiv=3 Selbst=3 => Tuecher: 177 Werkzeug: 55 |
TUE, 06.03.2012, 21:00 | 1 | Versorgung Spiele: (1887) Aktiv=15 Inaktiv=20 Selbst=0 => Tuecher: 123 Werkzeug: 57 |
MON, 19.08.2013, 21:00 | 1 | Versorgung Spiele: (2418) Aktiv=0 Inaktiv=35 Selbst=0 => Tuecher: 0 Werkzeug: 35 |
FRI, 11.05.2007, 23:54 | 1 | Versorgung Spiele: (126) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 114 Werkzeug: 34 |
FRI, 24.09.2010, 22:01 | 1 | Versorgung Spiele: (1358) Aktiv=34 Inaktiv=0 Selbst=0 => Tuecher: 247 Werkzeug: 73 |
WED, 09.05.2007, 23:47 | 1 | Versorgung Spiele: (124) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 114 Werkzeug: 34 |
TUE, 27.08.2013, 21:00 | 1 | Versorgung Spiele: (2426) Aktiv=0 Inaktiv=35 Selbst=0 => Tuecher: 0 Werkzeug: 35 |
MON, 10.08.2009, 22:02 | 1 | Versorgung Spiele: (948) Aktiv=27 Inaktiv=3 Selbst=3 => Tuecher: 177 Werkzeug: 55 |
TUE, 28.09.2010, 22:01 | 1 | Versorgung Spiele: (1362) Aktiv=34 Inaktiv=0 Selbst=0 => Tuecher: 247 Werkzeug: 73 |
WED, 21.05.2008, 22:04 | 1 | Versorgung Spiele: (502) Aktiv=26 Inaktiv=0 Selbst=2 => Tuecher: 194 Werkzeug: 56 |
MON, 27.02.2012, 21:00 | 1 | Versorgung Spiele: (1879) Aktiv=15 Inaktiv=20 Selbst=0 => Tuecher: 123 Werkzeug: 57 |
TUE, 11.08.2009, 22:01 | 1 | Versorgung Spiele: (949) Aktiv=27 Inaktiv=3 Selbst=3 => Tuecher: 177 Werkzeug: 55 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |