City information

Taxation of LosVelozes

Marketplace
Wood4981
Stone166
Ore176
Wool269
Food196
Cloth0
Tool0
Taler32508
Occupancy5788
Capacity6500
Occupation Percentage89%

Recent days' taxes Page << 1 ... 1002 1003 1004 1005 1006 ... 1123 >>
TimeCodeDescription
MON, 15.05.2006, 22:112Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 15.05.2006, 22:113Vollstaendige Versorgung von Marktplatz. (4,7,2,3,9)
MON, 15.05.2006, 22:117Versorgung Summe/Tag: (0,0,0,0,111,37,6,0)
SUN, 14.05.2006, 22:121Versorgung Spiele: (1383) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 184
SUN, 14.05.2006, 22:122Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 14.05.2006, 22:123Vollstaendige Versorgung von Marktplatz. (5,7,2,5,6)
SUN, 14.05.2006, 22:127Versorgung Summe/Tag: (0,0,0,0,112,37,6,0)
SAT, 13.05.2006, 22:091Versorgung Spiele: (1382) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 184
SAT, 13.05.2006, 22:092Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 13.05.2006, 22:093Vollstaendige Versorgung von Marktplatz. (8,8,2,4,3)
SAT, 13.05.2006, 22:097Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
FRI, 12.05.2006, 22:101Versorgung Spiele: (1381) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 184

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)