City information

Taxation of LosVelozes

Marketplace
Wood4954
Stone20
Ore56
Wool83
Food72
Cloth0
Tool10
Taler32506
Occupancy5235
Capacity6500
Occupation Percentage80.5%

Recent days' taxes Page 2 3 4 5 ... 1123 >>
TimeCodeDescription
FRI, 01.01.2010, 22:042Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 01.01.2010, 22:041Versorgung Spiele: (2711) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
FRI, 01.01.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,9,1,5,4)
FRI, 01.01.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
FRI, 01.02.2008, 22:213Vollstaendige Versorgung von Marktplatz. (5,3,5,3,7)
FRI, 01.02.2008, 22:212Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
FRI, 01.02.2008, 22:217Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
FRI, 01.02.2008, 22:211Versorgung Spiele: (2011) Aktiv=74 Inaktiv=21 Selbst=0 => Tuecher: 344 Werkzeug: 139
FRI, 01.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
FRI, 01.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 01.02.2013, 20:001Versorgung Spiele: (3838) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
FRI, 01.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,6,5,5,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)