City information
Taxation of Millerntor
|
Marketplace
|
| Wood | 271 |
| Stone | 774 |
| Ore | 118 |
| Wool | 638 |
| Food | 80 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 6 |
| |
| Occupancy | 1881 |
| Capacity | 2100 |
| Occupation Percentage | 89.6% |
|
Recent days' taxes
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|
| Time | Code | Description |
| SUN, 02.10.2011, 05:00 | 1 | Versorgung Spiele: (2508) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| MON, 03.10.2011, 05:05 | 1 | Versorgung Spiele: (2509) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| THU, 28.07.2005, 22:53 | 1 | Versorgung Spiele: (251) Aktiv=18 Inaktiv=1 Selbst=3 => Tuecher: 117 Werkzeug: 36 |
| WED, 05.10.2011, 00:00 | 1 | Versorgung Spiele: (2510) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| WED, 05.10.2011, 05:02 | 1 | Versorgung Spiele: (2511) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| THU, 06.10.2011, 05:01 | 1 | Versorgung Spiele: (2512) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| FRI, 07.10.2011, 05:02 | 1 | Versorgung Spiele: (2513) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| SAT, 08.10.2011, 05:01 | 1 | Versorgung Spiele: (2514) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| MON, 10.10.2011, 00:01 | 1 | Versorgung Spiele: (2515) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| MON, 10.10.2011, 05:01 | 1 | Versorgung Spiele: (2516) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| TUE, 11.10.2011, 05:02 | 1 | Versorgung Spiele: (2517) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
| WED, 12.10.2011, 05:01 | 1 | Versorgung Spiele: (2518) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 346 Werkzeug: 106 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |