City information

Taxation of LosVelozes

Marketplace
Wood147
Stone88
Ore1559
Wool540
Food148
Cloth0
Tool0
Taler32500
Occupancy2482
Capacity6500
Occupation Percentage38.2%

Recent days' taxes Page << 1 ... 639 640 641 642 643 ... 1123 >>
TimeCodeDescription
MON, 01.06.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 01.06.2009, 22:023Vollstaendige Versorgung von Marktplatz. (8,6,5,3,1)
MON, 01.06.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SUN, 31.05.2009, 22:011Versorgung Spiele: (2496) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SUN, 31.05.2009, 22:012Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SUN, 31.05.2009, 22:013Vollstaendige Versorgung von Marktplatz. (4,1,4,7,7)
SUN, 31.05.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SAT, 30.05.2009, 22:001Versorgung Spiele: (2495) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SAT, 30.05.2009, 22:002Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SAT, 30.05.2009, 22:003Vollstaendige Versorgung von Marktplatz. (5,6,7,3,2)
SAT, 30.05.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
FRI, 29.05.2009, 22:021Versorgung Spiele: (2494) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)