City information

Taxation of Venezia

Marketplace
Wood364
Stone219
Ore77
Wool901
Food539
Cloth0
Tool0
Taler8757
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 802 803 804 805 806 ... 1425 >>
TimeCodeDescription
SUN, 29.06.2014, 05:007Versorgung Summe/Tag: (0,0,0,0,36,9,2,0)
SUN, 29.07.2007, 00:067Versorgung Summe/Tag: (0,0,0,0,33,14,3,0)
SUN, 29.07.2007, 00:064Versorgung ueber Lager abgewickelt.
SUN, 29.07.2007, 00:062Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000
SUN, 29.07.2007, 00:061Versorgung Spiele: (1823) Aktiv=40 Inaktiv=0 Selbst=0 => Tuecher: 247 Werkzeug: 76
SUN, 29.07.2012, 05:007Versorgung Summe/Tag: (0,0,0,0,42,16,4,0)
SUN, 29.07.2012, 05:001Versorgung Spiele: (3651) Aktiv=51 Inaktiv=0 Selbst=0 => Tuecher: 315 Werkzeug: 99
SUN, 29.07.2012, 05:003Vollstaendige Versorgung von Marktplatz. (1,3,3,1,3)
SUN, 29.07.2012, 05:002Versorgung Buerger: Anz=21/0 Baustellen=1 => Tuecher: 168 Nahrung: 1260
SUN, 29.08.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,32,15,3,0)
SUN, 29.08.2010, 22:012Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
SUN, 29.08.2010, 22:013Vollstaendige Versorgung von Marktplatz. (4,2,1,0,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)