City information

Taxation of Las Vegas

Marketplace
Wood348
Stone225
Ore290
Wool520
Food259
Cloth6
Tool28
Taler442
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1181 >>
TimeCodeDescription
FRI, 01.01.2010, 22:042Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
FRI, 01.01.2010, 22:041Versorgung Spiele: (2711) Aktiv=13 Inaktiv=33 Selbst=0 => Tuecher: 103 Werkzeug: 63
FRI, 01.01.2010, 22:043Vollstaendige Versorgung von Marktplatz. (0,1,2,1,2)
FRI, 01.01.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,30,8,2,0)
FRI, 01.02.2008, 22:213Vollstaendige Versorgung von Marktplatz. (2,2,1,2,1)
FRI, 01.02.2008, 22:212Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
FRI, 01.02.2008, 22:217Versorgung Summe/Tag: (0,0,0,0,35,11,3,0)
FRI, 01.02.2008, 22:211Versorgung Spiele: (2011) Aktiv=37 Inaktiv=8 Selbst=1 => Tuecher: 187 Werkzeug: 69
FRI, 01.03.2013, 05:167Versorgung Summe/Tag: (0,0,0,0,30,6,2,0)
FRI, 01.03.2013, 05:164Versorgung ueber Lager abgewickelt.
FRI, 01.03.2013, 05:161Versorgung Spiele: (3866) Aktiv=8 Inaktiv=38 Selbst=0 => Tuecher: 65 Werkzeug: 57
FRI, 01.03.2013, 05:162Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)