City information

Taxation of LosVelozes

Marketplace
Wood177
Stone72
Ore4
Wool1296
Food333
Cloth0
Tool10
Taler32614
Occupancy1932
Capacity6500
Occupation Percentage29.7%

Recent days' taxes Page << 1 ... 940 941 942 943 944 ... 1123 >>
TimeCodeDescription
SUN, 19.11.2006, 22:582Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 19.11.2006, 22:583Vollstaendige Versorgung von Marktplatz. (5,1,9,4,6)
SUN, 19.11.2006, 22:587Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
SAT, 18.11.2006, 22:541Versorgung Spiele: (1571) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
SAT, 18.11.2006, 22:542Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 18.11.2006, 22:543Vollstaendige Versorgung von Marktplatz. (6,3,5,8,3)
SAT, 18.11.2006, 22:547Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
FRI, 17.11.2006, 22:541Versorgung Spiele: (1570) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
FRI, 17.11.2006, 22:542Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 17.11.2006, 22:543Vollstaendige Versorgung von Marktplatz. (6,5,3,6,4)
FRI, 17.11.2006, 22:547Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
THU, 16.11.2006, 22:561Versorgung Spiele: (1569) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)