City information

Taxation of LosVelozes

Marketplace
Wood4918
Stone144
Ore110
Wool202
Food121
Cloth0
Tool0
Taler32674
Occupancy5495
Capacity6500
Occupation Percentage84.5%

Recent days' taxes Page << 1 ... 1008 1009 1010 1011 1012 ... 1123 >>
TimeCodeDescription
WED, 09.12.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,4,4,6)
WED, 09.12.2009, 22:031Versorgung Spiele: (2688) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
WED, 09.12.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,114,35,6,0)
WED, 10.01.2007, 23:263Vollstaendige Versorgung von Marktplatz. (3,6,4,9,3)
WED, 10.01.2007, 23:261Versorgung Spiele: (1624) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
WED, 10.01.2007, 23:262Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
WED, 10.01.2007, 23:267Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
WED, 10.02.2010, 22:111Versorgung Spiele: (2752) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
WED, 10.02.2010, 22:112Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 10.02.2010, 22:117Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
WED, 10.02.2010, 22:113Vollstaendige Versorgung von Marktplatz. (8,4,5,5,3)
WED, 10.03.2010, 22:053Vollstaendige Versorgung von Marktplatz. (8,3,4,6,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)