City information

Taxation of LosVelozes

Marketplace
Wood125
Stone521
Ore10
Wool245
Food937
Cloth0
Tool10
Taler32536
Occupancy1888
Capacity6500
Occupation Percentage29%

Recent days' taxes Page << 1 ... 1008 1009 1010 1011 1012 ... 1123 >>
TimeCodeDescription
TUE, 25.04.2006, 22:062Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 25.04.2006, 22:063Vollstaendige Versorgung von Marktplatz. (3,4,6,8,4)
TUE, 25.04.2006, 22:067Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
MON, 24.04.2006, 22:071Versorgung Spiele: (1363) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
MON, 24.04.2006, 22:072Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
MON, 24.04.2006, 22:073Vollstaendige Versorgung von Marktplatz. (4,7,7,5,2)
MON, 24.04.2006, 22:077Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
SUN, 23.04.2006, 22:051Versorgung Spiele: (1362) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
SUN, 23.04.2006, 22:062Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SUN, 23.04.2006, 22:063Vollstaendige Versorgung von Marktplatz. (5,6,4,5,5)
SUN, 23.04.2006, 22:067Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
SAT, 22.04.2006, 22:051Versorgung Spiele: (1361) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)