City information

Taxation of LosVelozes

Marketplace
Wood77
Stone80
Ore343
Wool272
Food95
Cloth0
Tool0
Taler32524
Occupancy867
Capacity6500
Occupation Percentage13.3%

Recent days' taxes Page << 1 ... 1005 1006 1007 1008 1009 ... 1123 >>
TimeCodeDescription
FRI, 05.05.2006, 22:082Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 05.05.2006, 22:083Vollstaendige Versorgung von Marktplatz. (4,7,8,4,2)
FRI, 05.05.2006, 22:087Versorgung Summe/Tag: (0,0,0,0,115,38,6,0)
THU, 04.05.2006, 22:081Versorgung Spiele: (1373) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 571 Werkzeug: 185
THU, 04.05.2006, 22:082Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
THU, 04.05.2006, 22:083Vollstaendige Versorgung von Marktplatz. (8,7,3,7,0)
THU, 04.05.2006, 22:087Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
TUE, 02.05.2006, 22:091Versorgung Spiele: (1371) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
TUE, 02.05.2006, 22:092Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 02.05.2006, 22:093Vollstaendige Versorgung von Marktplatz. (4,5,4,8,4)
TUE, 02.05.2006, 22:097Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
MON, 01.05.2006, 22:081Versorgung Spiele: (1370) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)