City information
Taxation of TimeOut
Marketplace
|
Wood | 666 |
Stone | 437 |
Ore | 362 |
Wool | 673 |
Food | 462 |
Cloth | 0 |
Tool | 0 |
Taler | 1704 |
| |
Occupancy | 2600 |
Capacity | 2600 |
Occupation Percentage | 100% |
Recent days' taxes
Page << 1 2 3 4 5 ... 1299 >>
|
Time | Code | Description |
SAT, 01.12.2007, 22:01 | 1 | Versorgung Spiele: (1086) Aktiv=50 Inaktiv=0 Selbst=2 => Tuecher: 299 Werkzeug: 93 |
WED, 01.04.2009, 22:03 | 1 | Versorgung Spiele: (1573) Aktiv=53 Inaktiv=0 Selbst=2 => Tuecher: 323 Werkzeug: 101 |
SUN, 05.10.2008, 22:01 | 1 | Versorgung Spiele: (1395) Aktiv=55 Inaktiv=0 Selbst=2 => Tuecher: 343 Werkzeug: 106 |
THU, 10.09.2009, 22:03 | 1 | Versorgung Spiele: (1735) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 322 Werkzeug: 100 |
FRI, 21.03.2014, 05:01 | 1 | Versorgung Spiele: (3387) Aktiv=0 Inaktiv=82 Selbst=2 => Tuecher: 0 Werkzeug: 82 |
WED, 09.09.2009, 22:03 | 1 | Versorgung Spiele: (1734) Aktiv=52 Inaktiv=0 Selbst=2 => Tuecher: 322 Werkzeug: 100 |
WED, 08.10.2008, 22:04 | 1 | Versorgung Spiele: (1398) Aktiv=55 Inaktiv=0 Selbst=2 => Tuecher: 343 Werkzeug: 106 |
SAT, 05.11.2011, 05:00 | 1 | Versorgung Spiele: (2520) Aktiv=73 Inaktiv=0 Selbst=1 => Tuecher: 469 Werkzeug: 147 |
WED, 10.01.2007, 23:25 | 1 | Versorgung Spiele: (761) Aktiv=49 Inaktiv=0 Selbst=1 => Tuecher: 301 Werkzeug: 92 |
WED, 18.10.2006, 22:46 | 1 | Versorgung Spiele: (677) Aktiv=46 Inaktiv=0 Selbst=1 => Tuecher: 280 Werkzeug: 87 |
SAT, 14.01.2006, 23:34 | 1 | Versorgung Spiele: (400) Aktiv=38 Inaktiv=0 Selbst=0 => Tuecher: 254 Werkzeug: 77 |
SAT, 24.02.2007, 23:32 | 1 | Versorgung Spiele: (806) Aktiv=48 Inaktiv=0 Selbst=1 => Tuecher: 300 Werkzeug: 91 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |