City information

Taxation of LosVelozes

Marketplace
Wood229
Stone555
Ore14
Wool402
Food475
Cloth0
Tool0
Taler32533
Occupancy1675
Capacity6500
Occupation Percentage25.8%

Recent days' taxes Page << 1 ... 964 965 966 967 968 ... 1123 >>
TimeCodeDescription
WED, 01.06.2005, 22:421Versorgung Spiele: (1036) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148
WED, 01.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,138,37,5,0)
WED, 01.06.2005, 22:423Vollstaendige Versorgung von Marktplatz. (5,6,4,8,4)
WED, 01.06.2011, 20:017Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
WED, 01.06.2011, 20:013Vollstaendige Versorgung von Marktplatz. (5,5,6,3,5)
WED, 01.06.2011, 20:011Versorgung Spiele: (3227) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
WED, 01.06.2011, 20:012Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 01.07.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 01.07.2009, 22:033Vollstaendige Versorgung von Marktplatz. (1,6,8,2,6)
WED, 01.07.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
WED, 01.07.2009, 22:031Versorgung Spiele: (2527) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
WED, 01.08.2007, 00:077Versorgung Summe/Tag: (0,0,0,0,126,39,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)