City information

Taxation of LosVelozes

Marketplace
Wood334
Stone62
Ore5
Wool478
Food337
Cloth0
Tool10
Taler32504
Occupancy1266
Capacity6500
Occupation Percentage19.5%

Recent days' taxes Page << 1 ... 932 933 934 935 936 ... 1123 >>
TimeCodeDescription
TUE, 25.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,29,5,0)
TUE, 25.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 25.12.2007, 22:051Versorgung Spiele: (1973) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
TUE, 25.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 25.12.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,5,4,4)
TUE, 25.12.2012, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 25.12.2012, 20:001Versorgung Spiele: (3800) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
TUE, 26.01.2010, 22:031Versorgung Spiele: (2736) Aktiv=94 Inaktiv=11 Selbst=0 => Tuecher: 538 Werkzeug: 188
TUE, 26.01.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,120,37,7,0)
TUE, 26.01.2010, 22:032Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 26.01.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,7,4,5,5)
TUE, 26.02.2008, 22:032Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)