City information

Taxation of LosVelozes

Marketplace
Wood481
Stone52
Ore75
Wool191
Food82
Cloth0
Tool10
Taler32542
Occupancy931
Capacity6500
Occupation Percentage14.3%

Recent days' taxes Page << 1 ... 920 921 922 923 924 ... 1123 >>
TimeCodeDescription
TUE, 23.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,3,10,4)
TUE, 23.08.2011, 20:001Versorgung Spiele: (3310) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 23.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
TUE, 23.09.2008, 22:022Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 23.09.2008, 22:021Versorgung Spiele: (2246) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 421 Werkzeug: 154
TUE, 23.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,112,32,6,0)
TUE, 23.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,5,7,3,3)
TUE, 23.10.2007, 00:331Versorgung Spiele: (1909) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
TUE, 23.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,109,35,5,0)
TUE, 23.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (9,4,4,3,3)
TUE, 23.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 23.10.2012, 20:011Versorgung Spiele: (3737) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)