City information

Taxation of LosVelozes

Marketplace
Wood119
Stone63
Ore8
Wool748
Food442
Cloth0
Tool20
Taler32610
Occupancy1480
Capacity6500
Occupation Percentage22.8%

Recent days' taxes Page << 1 ... 922 923 924 925 926 ... 1123 >>
TimeCodeDescription
SUN, 14.01.2007, 23:262Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 14.01.2007, 23:263Vollstaendige Versorgung von Marktplatz. (4,4,7,6,4)
SUN, 14.01.2007, 23:267Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
SAT, 13.01.2007, 23:261Versorgung Spiele: (1627) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
SAT, 13.01.2007, 23:262Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SAT, 13.01.2007, 23:263Vollstaendige Versorgung von Marktplatz. (5,3,7,7,3)
SAT, 13.01.2007, 23:267Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
FRI, 12.01.2007, 23:251Versorgung Spiele: (1626) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
FRI, 12.01.2007, 23:252Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 12.01.2007, 23:253Vollstaendige Versorgung von Marktplatz. (5,3,6,4,7)
FRI, 12.01.2007, 23:257Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
THU, 11.01.2007, 23:261Versorgung Spiele: (1625) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)