City information

Taxation of LosVelozes

Marketplace
Wood499
Stone91
Ore1049
Wool670
Food226
Cloth0
Tool0
Taler32500
Occupancy2535
Capacity6500
Occupation Percentage39%

Recent days' taxes Page << 1 ... 885 886 887 888 889 ... 1123 >>
TimeCodeDescription
MON, 15.05.2006, 22:111Versorgung Spiele: (1384) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 184
MON, 15.05.2006, 22:117Versorgung Summe/Tag: (0,0,0,0,111,37,6,0)
MON, 15.05.2006, 22:113Vollstaendige Versorgung von Marktplatz. (4,7,2,3,9)
MON, 15.04.2013, 20:011Versorgung Spiele: (3911) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
MON, 15.04.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 15.04.2013, 20:013Vollstaendige Versorgung von Marktplatz. (10,5,5,2,2)
MON, 15.04.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
MON, 15.03.2010, 22:102Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 15.03.2010, 22:103Vollstaendige Versorgung von Marktplatz. (6,4,4,6,6)
MON, 15.03.2010, 22:101Versorgung Spiele: (2784) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 544 Werkzeug: 189
MON, 15.03.2010, 22:107Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
MON, 15.02.2010, 22:043Vollstaendige Versorgung von Marktplatz. (7,6,1,7,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)