City information

Taxation of LosVelozes

Marketplace
Wood99
Stone54
Ore4
Wool2551
Food435
Cloth0
Tool0
Taler32594
Occupancy3143
Capacity6500
Occupation Percentage48.4%

Recent days' taxes Page << 1 ... 780 781 782 783 784 ... 1123 >>
TimeCodeDescription
THU, 27.03.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,6,5,4)
THU, 27.03.2014, 20:001Versorgung Spiele: (4257) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
THU, 27.03.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
THU, 27.04.2006, 22:071Versorgung Spiele: (1366) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
THU, 27.04.2006, 22:077Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
THU, 27.04.2006, 22:072Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
THU, 27.04.2006, 22:073Vollstaendige Versorgung von Marktplatz. (5,3,7,2,8)
THU, 27.05.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,108,36,6,0)
THU, 27.05.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 27.05.2010, 22:041Versorgung Spiele: (2857) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
THU, 27.05.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,6,5,5,2)
THU, 27.06.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)