City information

Taxation of LosVelozes

Marketplace
Wood80
Stone44
Ore8
Wool528
Food377
Cloth0
Tool0
Taler32566
Occupancy1037
Capacity6500
Occupation Percentage16%

Recent days' taxes Page << 1 ... 773 774 775 776 777 ... 1123 >>
TimeCodeDescription
THU, 25.12.2008, 22:022Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
THU, 25.12.2008, 22:021Versorgung Spiele: (2339) Aktiv=85 Inaktiv=15 Selbst=0 => Tuecher: 471 Werkzeug: 168
THU, 25.12.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,115,34,5,0)
THU, 26.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
THU, 26.01.2006, 23:397Versorgung Summe/Tag: (0,0,0,0,122,37,5,0)
THU, 26.01.2006, 23:391Versorgung Spiele: (1275) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
THU, 26.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (5,3,8,6,3)
THU, 26.01.2012, 20:001Versorgung Spiele: (3466) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
THU, 26.01.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
THU, 26.01.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
THU, 26.01.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,6,6,3)
THU, 26.02.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)