City information

Taxation of LosVelozes

Marketplace
Wood200
Stone573
Ore4
Wool412
Food448
Cloth0
Tool30
Taler32594
Occupancy1787
Capacity6500
Occupation Percentage27.5%

Recent days' taxes Page << 1 ... 684 685 686 687 688 ... 1123 >>
TimeCodeDescription
SAT, 22.10.2005, 23:141Versorgung Spiele: (1179) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 137
SAT, 22.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,4,4,4)
SAT, 22.09.2012, 20:001Versorgung Spiele: (3706) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
SAT, 22.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 22.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SAT, 22.09.2007, 00:222Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SAT, 22.09.2007, 00:221Versorgung Spiele: (1878) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
SAT, 22.09.2007, 00:223Vollstaendige Versorgung von Marktplatz. (3,8,4,1,8)
SAT, 22.09.2007, 00:227Versorgung Summe/Tag: (0,0,0,0,108,36,6,0)
SAT, 22.08.2009, 22:003Vollstaendige Versorgung von Marktplatz. (1,6,5,5,7)
SAT, 22.08.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,111,34,6,0)
SAT, 22.08.2009, 22:002Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)