City information

Taxation of LosVelozes

Marketplace
Wood885
Stone85
Ore201
Wool1148
Food490
Cloth0
Tool0
Taler32520
Occupancy2809
Capacity6500
Occupation Percentage43.2%

Recent days' taxes Page << 1 ... 1086 1087 1088 1089 1090 ... 1123 >>
TimeCodeDescription
WED, 24.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,8,7,2,2)
WED, 24.10.2012, 20:001Versorgung Spiele: (3738) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
WED, 24.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
WED, 24.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,38,6,0)
WED, 24.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (2,6,5,6,6)
WED, 24.11.2010, 22:031Versorgung Spiele: (3038) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
WED, 24.11.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 24.12.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,115,34,6,0)
WED, 24.12.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,5,3,7,4)
WED, 24.12.2008, 22:021Versorgung Spiele: (2338) Aktiv=85 Inaktiv=15 Selbst=0 => Tuecher: 471 Werkzeug: 168
WED, 24.12.2008, 22:022Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
WED, 25.01.2006, 23:372Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)