City information

Taxation of LosVelozes

Marketplace
Wood229
Stone555
Ore14
Wool402
Food475
Cloth0
Tool0
Taler32533
Occupancy1675
Capacity6500
Occupation Percentage25.8%

Recent days' taxes Page << 1 ... 1084 1085 1086 1087 1088 ... 1123 >>
TimeCodeDescription
FRI, 08.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,37,7,0)
FRI, 08.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,7,3,6,5)
FRI, 08.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 08.02.2008, 00:013Vollstaendige Versorgung von Marktplatz. (6,7,2,2,6)
FRI, 08.02.2008, 00:012Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
FRI, 08.02.2008, 00:011Versorgung Spiele: (2018) Aktiv=75 Inaktiv=20 Selbst=0 => Tuecher: 351 Werkzeug: 140
FRI, 08.02.2008, 00:017Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
FRI, 08.01.2010, 22:031Versorgung Spiele: (2718) Aktiv=93 Inaktiv=11 Selbst=0 => Tuecher: 528 Werkzeug: 185
FRI, 08.01.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,116,36,7,0)
FRI, 08.01.2010, 22:033Vollstaendige Versorgung von Marktplatz. (2,4,5,5,9)
FRI, 08.01.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 07.12.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)