City information

Taxation of LosVelozes

Marketplace
Wood8
Stone6
Ore0
Wool0
Food4
Cloth0
Tool0
Taler32647
Occupancy18
Capacity6500
Occupation Percentage.3%

Recent days' taxes Page << 1 ... 999 1000 1001 1002 1003 ... 1123 >>
TimeCodeDescription
WED, 08.03.2006, 21:552Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 08.03.2006, 21:557Versorgung Summe/Tag: (0,0,0,0,118,36,5,0)
WED, 08.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (5,6,4,4,6)
WED, 08.04.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,33,5,0)
WED, 08.04.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,4,4,4,4)
WED, 08.04.2009, 22:031Versorgung Spiele: (2443) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
WED, 08.04.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 08.05.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 08.05.2013, 20:013Vollstaendige Versorgung von Marktplatz. (6,2,5,5,6)
WED, 08.05.2013, 20:011Versorgung Spiele: (3934) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
WED, 08.05.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
WED, 08.06.2005, 22:417Versorgung Summe/Tag: (0,0,0,0,140,37,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)