City information

Taxation of Las Vegas

Marketplace
Wood348
Stone225
Ore290
Wool520
Food259
Cloth6
Tool28
Taler442
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page << 1 3 4 5 ... 1181 >>
TimeCodeDescription
WED, 31.10.2007, 00:353Vollstaendige Versorgung von Marktplatz. (1,2,2,1,2)
WED, 31.10.2007, 00:352Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
WED, 31.10.2007, 00:351Versorgung Spiele: (1917) Aktiv=36 Inaktiv=8 Selbst=1 => Tuecher: 180 Werkzeug: 67
WED, 31.10.2007, 00:357Versorgung Summe/Tag: (0,0,0,0,35,12,2,0)
WED, 31.08.2011, 05:031Versorgung Spiele: (3318) Aktiv=12 Inaktiv=34 Selbst=0 => Tuecher: 102 Werkzeug: 64
WED, 31.08.2011, 05:032Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
WED, 31.08.2011, 05:033Vollstaendige Versorgung von Marktplatz. (0,1,1,3,1)
WED, 31.08.2011, 05:037Versorgung Summe/Tag: (0,0,0,0,30,9,2,0)
WED, 31.08.2005, 23:013Vollstaendige Versorgung von Marktplatz. (3,1,0,3,1)
WED, 31.08.2005, 23:017Versorgung Summe/Tag: (0,0,0,0,35,13,3,40)
WED, 31.08.2005, 23:011Versorgung Spiele: (1127) Aktiv=43 Inaktiv=0 Selbst=1 => Tuecher: 226 Werkzeug: 74
WED, 31.08.2005, 23:012Versorgung Buerger: Anz=21/2 Baustellen=0 => Tuecher: 168 Nahrung: 1050

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)