City information

Taxation of LosVelozes

Marketplace
Wood1250
Stone128
Ore2241
Wool668
Food174
Cloth0
Tool0
Taler32512
Occupancy4461
Capacity6500
Occupation Percentage68.6%

Recent days' taxes Page << 1 ... 797 798 799 800 801 ... 1123 >>
TimeCodeDescription
THU, 30.08.2007, 00:192Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
THU, 30.08.2007, 00:193Vollstaendige Versorgung von Marktplatz. (3,4,5,5,10)
THU, 30.08.2007, 00:197Versorgung Summe/Tag: (0,0,0,0,123,39,6,0)
THU, 30.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
THU, 30.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,4,4,6)
THU, 30.08.2012, 20:001Versorgung Spiele: (3683) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
THU, 30.08.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 30.09.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
THU, 30.09.2010, 22:041Versorgung Spiele: (2983) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
THU, 30.09.2010, 22:043Vollstaendige Versorgung von Marktplatz. (5,2,4,8,5)
THU, 30.09.2010, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 30.10.2008, 22:033Vollstaendige Versorgung von Marktplatz. (6,5,5,2,8)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)