City information

Taxation of LosVelozes

Marketplace
Wood165
Stone68
Ore4
Wool1250
Food296
Cloth0
Tool0
Taler32504
Occupancy1783
Capacity6500
Occupation Percentage27.4%

Recent days' taxes Page << 1 ... 798 799 800 801 802 ... 1123 >>
TimeCodeDescription
THU, 31.01.2008, 22:202Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
THU, 31.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (4,2,6,6,4)
THU, 31.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,122,28,4,0)
WED, 30.01.2008, 22:201Versorgung Spiele: (2009) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
WED, 30.01.2008, 22:202Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
WED, 30.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (4,4,9,3,3)
WED, 30.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,128,28,4,0)
TUE, 29.01.2008, 22:211Versorgung Spiele: (2008) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
TUE, 29.01.2008, 22:212Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
TUE, 29.01.2008, 22:213Vollstaendige Versorgung von Marktplatz. (9,1,7,3,4)
TUE, 29.01.2008, 22:217Versorgung Summe/Tag: (0,0,0,0,128,29,5,0)
MON, 28.01.2008, 22:201Versorgung Spiele: (2007) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)