City information

Taxation of LosVelozes

Marketplace
Wood4962
Stone20
Ore60
Wool83
Food72
Cloth0
Tool10
Taler32500
Occupancy5247
Capacity6500
Occupation Percentage80.7%

Recent days' taxes Page << 1 ... 795 796 797 798 799 ... 1123 >>
TimeCodeDescription
MON, 11.02.2008, 22:042Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
MON, 11.02.2008, 22:043Vollstaendige Versorgung von Marktplatz. (3,3,7,5,4)
MON, 11.02.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,122,27,5,0)
SUN, 10.02.2008, 22:031Versorgung Spiele: (2020) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
SUN, 10.02.2008, 22:032Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SUN, 10.02.2008, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,5,8,3)
SUN, 10.02.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
SAT, 09.02.2008, 22:021Versorgung Spiele: (2019) Aktiv=75 Inaktiv=20 Selbst=0 => Tuecher: 351 Werkzeug: 140
SAT, 09.02.2008, 22:022Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SAT, 09.02.2008, 22:023Vollstaendige Versorgung von Marktplatz. (2,6,5,3,7)
SAT, 09.02.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
FRI, 08.02.2008, 00:011Versorgung Spiele: (2018) Aktiv=75 Inaktiv=20 Selbst=0 => Tuecher: 351 Werkzeug: 140

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)