City information

Taxation of TrulasuVillage

Marketplace
Wood305
Stone144
Ore141
Wool293
Food242
Cloth0
Tool0
Taler13500
Occupancy1125
Capacity2700
Occupation Percentage41.7%

Recent days' taxes Page << 1 ... 1118 1119 1120 1121 1122 ... 1180 >>
TimeCodeDescription
WED, 20.09.2006, 22:387Versorgung Summe/Tag: (0,0,0,0,38,12,3,0)
WED, 20.09.2006, 22:381Versorgung Spiele: (1339) Aktiv=42 Inaktiv=0 Selbst=0 => Tuecher: 207 Werkzeug: 70
WED, 20.10.2010, 23:003Vollstaendige Versorgung von Marktplatz. (3,2,1,2,2)
WED, 20.10.2010, 23:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
WED, 20.10.2010, 23:007Versorgung Summe/Tag: (0,0,0,0,35,15,4,0)
WED, 20.10.2010, 23:001Versorgung Spiele: (2830) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 295 Werkzeug: 96
WED, 20.11.2013, 01:001Versorgung Spiele: (3957) Aktiv=62 Inaktiv=10 Selbst=0 => Tuecher: 446 Werkzeug: 148
WED, 20.11.2013, 01:002Versorgung Buerger: Anz=22/0 Baustellen=1 => Tuecher: 176 Nahrung: 1320
WED, 20.11.2013, 01:003Vollstaendige Versorgung von Marktplatz. (2,4,2,5,0)
WED, 20.11.2013, 01:007Versorgung Summe/Tag: (0,0,0,0,44,21,5,0)
WED, 20.12.2006, 01:211Versorgung Spiele: (1430) Aktiv=43 Inaktiv=0 Selbst=0 => Tuecher: 217 Werkzeug: 73
WED, 20.12.2006, 01:212Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)