City information

Taxation of LosVelozes

Marketplace
Wood196
Stone146
Ore689
Wool528
Food162
Cloth0
Tool0
Taler32588
Occupancy1721
Capacity6500
Occupation Percentage26.5%

Recent days' taxes Page << 1 ... 858 859 860 861 862 ... 1123 >>
TimeCodeDescription
MON, 30.07.2007, 00:062Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
MON, 30.07.2007, 00:063Vollstaendige Versorgung von Marktplatz. (4,8,8,3,4)
MON, 30.07.2007, 00:067Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
SUN, 29.07.2007, 00:061Versorgung Spiele: (1823) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
SUN, 29.07.2007, 00:062Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
SUN, 29.07.2007, 00:064Versorgung ueber Lager abgewickelt.
SUN, 29.07.2007, 00:067Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
SAT, 28.07.2007, 00:071Versorgung Spiele: (1822) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
SAT, 28.07.2007, 00:072Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
SAT, 28.07.2007, 00:074Versorgung ueber Lager abgewickelt.
SAT, 28.07.2007, 00:077Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
FRI, 27.07.2007, 00:061Versorgung Spiele: (1821) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)