City information

Taxation of LosVelozes

Marketplace
Wood4952
Stone20
Ore54
Wool83
Food72
Cloth0
Tool10
Taler32512
Occupancy5231
Capacity6500
Occupation Percentage80.5%

Recent days' taxes Page << 1 ... 790 791 792 793 794 ... 1123 >>
TimeCodeDescription
THU, 29.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,4,6,5)
THU, 29.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 29.03.2012, 20:001Versorgung Spiele: (3529) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
THU, 29.04.2010, 22:042Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 29.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (3,4,5,4,8)
THU, 29.04.2010, 22:041Versorgung Spiele: (2829) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
THU, 29.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
THU, 29.05.2008, 22:071Versorgung Spiele: (2129) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
THU, 29.05.2008, 22:072Versorgung Buerger: Anz=66/0 Baustellen=1 => Tuecher: 528 Nahrung: 3960
THU, 29.05.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,132,31,5,0)
THU, 29.05.2008, 22:073Vollstaendige Versorgung von Marktplatz. (4,3,9,6,3)
THU, 29.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)