City information

Taxation of LosVelozes

Marketplace
Wood2173
Stone0
Ore1102
Wool0
Food280
Cloth0
Tool0
Taler32664
Occupancy3555
Capacity6500
Occupation Percentage54.7%

Recent days' taxes Page << 1 ... 791 792 793 794 795 ... 1123 >>
TimeCodeDescription
SUN, 24.02.2008, 22:032Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SUN, 24.02.2008, 22:033Vollstaendige Versorgung von Marktplatz. (3,8,2,6,3)
SUN, 24.02.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,122,28,4,0)
SAT, 23.02.2008, 22:031Versorgung Spiele: (2033) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
SAT, 23.02.2008, 22:032Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SAT, 23.02.2008, 22:033Vollstaendige Versorgung von Marktplatz. (7,1,6,7,1)
SAT, 23.02.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,122,28,4,0)
FRI, 22.02.2008, 22:021Versorgung Spiele: (2032) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
FRI, 22.02.2008, 22:022Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
FRI, 22.02.2008, 22:023Vollstaendige Versorgung von Marktplatz. (4,3,7,5,4)
FRI, 22.02.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
THU, 21.02.2008, 22:021Versorgung Spiele: (2031) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)