City information

Taxation of LosVelozes

Marketplace
Wood185
Stone488
Ore4
Wool217
Food354
Cloth0
Tool20
Taler32530
Occupancy1348
Capacity6500
Occupation Percentage20.7%

Recent days' taxes Page << 1 ... 723 724 725 726 727 ... 1123 >>
TimeCodeDescription
THU, 16.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 16.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
THU, 16.05.2013, 20:001Versorgung Spiele: (3942) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
THU, 16.06.2005, 22:443Vollstaendige Versorgung von Marktplatz. (6,5,8,5,3)
THU, 16.06.2005, 22:442Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
THU, 16.06.2005, 22:447Versorgung Summe/Tag: (0,0,0,0,138,36,5,0)
THU, 16.06.2005, 22:441Versorgung Spiele: (1051) Aktiv=79 Inaktiv=0 Selbst=2 => Tuecher: 412 Werkzeug: 138
THU, 16.06.2011, 20:001Versorgung Spiele: (3242) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
THU, 16.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,3,6,9,3)
THU, 16.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
THU, 16.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 16.07.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)