City information

Taxation of LosVelozes

Marketplace
Wood116
Stone56
Ore11
Wool882
Food523
Cloth0
Tool0
Taler32500
Occupancy1588
Capacity6500
Occupation Percentage24.4%

Recent days' taxes Page << 1 ... 712 713 714 715 716 ... 1123 >>
TimeCodeDescription
SAT, 25.10.2008, 22:012Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
SAT, 25.10.2008, 22:013Vollstaendige Versorgung von Marktplatz. (4,7,5,7,4)
SAT, 25.10.2008, 22:017Versorgung Summe/Tag: (0,0,0,0,140,34,6,0)
FRI, 24.10.2008, 22:021Versorgung Spiele: (2277) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
FRI, 24.10.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
FRI, 24.10.2008, 22:023Vollstaendige Versorgung von Marktplatz. (6,7,4,4,5)
FRI, 24.10.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
THU, 23.10.2008, 22:021Versorgung Spiele: (2276) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
THU, 23.10.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
THU, 23.10.2008, 22:023Vollstaendige Versorgung von Marktplatz. (8,3,6,6,3)
THU, 23.10.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
WED, 22.10.2008, 22:021Versorgung Spiele: (2275) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)