City information

Taxation of LosVelozes

Marketplace
Wood47
Stone16
Ore0
Wool234
Food162
Cloth0
Tool0
Taler32508
Occupancy459
Capacity6500
Occupation Percentage7.1%

Recent days' taxes Page << 1 ... 588 589 590 591 592 ... 1123 >>
TimeCodeDescription
SUN, 01.11.2009, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 01.11.2009, 22:003Vollstaendige Versorgung von Marktplatz. (8,5,5,2,5)
SUN, 01.11.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
SAT, 31.10.2009, 22:011Versorgung Spiele: (2649) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
SAT, 31.10.2009, 22:012Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 31.10.2009, 22:013Vollstaendige Versorgung von Marktplatz. (6,4,5,6,3)
SAT, 31.10.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
FRI, 30.10.2009, 22:031Versorgung Spiele: (2648) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
FRI, 30.10.2009, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 30.10.2009, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,4,6,5)
FRI, 30.10.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,116,35,6,0)
THU, 29.10.2009, 22:031Versorgung Spiele: (2647) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)