City information
Taxation of Sheeptown
|
Marketplace
|
| Wood | 208 |
| Stone | 341 |
| Ore | 112 |
| Wool | 423 |
| Food | 316 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 599 |
| |
| Occupancy | 1400 |
| Capacity | 1400 |
| Occupation Percentage | 100% |
|
Recent days' taxes
Page << 1 ... 519 520 521 522 523 ... 1292 >>
|
| Time | Code | Description |
| SUN, 11.11.2012, 21:00 | 1 | Versorgung Spiele: (3686) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| SAT, 10.11.2012, 21:00 | 1 | Versorgung Spiele: (3685) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| FRI, 09.11.2012, 21:00 | 1 | Versorgung Spiele: (3684) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| THU, 08.11.2012, 21:00 | 1 | Versorgung Spiele: (3683) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| WED, 07.11.2012, 21:00 | 1 | Versorgung Spiele: (3682) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| TUE, 06.11.2012, 21:00 | 1 | Versorgung Spiele: (3681) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| MON, 05.11.2012, 21:00 | 1 | Versorgung Spiele: (3680) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| SUN, 04.11.2012, 21:00 | 1 | Versorgung Spiele: (3679) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| SAT, 03.11.2012, 21:00 | 1 | Versorgung Spiele: (3678) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| FRI, 02.11.2012, 21:00 | 1 | Versorgung Spiele: (3677) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| THU, 01.11.2012, 21:00 | 1 | Versorgung Spiele: (3676) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
| WED, 31.10.2012, 21:00 | 1 | Versorgung Spiele: (3675) Aktiv=0 Inaktiv=40 Selbst=0 => Tuecher: 0 Werkzeug: 40 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |