City information

Taxation of LosVelozes

Marketplace
Wood1083
Stone102
Ore156
Wool311
Food205
Cloth0
Tool0
Taler32630
Occupancy1857
Capacity6500
Occupation Percentage28.6%

Recent days' taxes Page << 1 ... 431 432 433 434 435 ... 1123 >>
TimeCodeDescription
SUN, 20.02.2011, 22:012Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SUN, 20.02.2011, 22:013Vollstaendige Versorgung von Marktplatz. (9,4,6,5,1)
SUN, 20.02.2011, 22:017Versorgung Summe/Tag: (0,0,0,0,124,35,6,0)
SAT, 19.02.2011, 22:011Versorgung Spiele: (3125) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
SAT, 19.02.2011, 22:012Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SAT, 19.02.2011, 22:013Vollstaendige Versorgung von Marktplatz. (10,7,1,1,7)
SAT, 19.02.2011, 22:017Versorgung Summe/Tag: (0,0,0,0,124,36,6,0)
FRI, 18.02.2011, 22:031Versorgung Spiele: (3124) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
FRI, 18.02.2011, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 18.02.2011, 22:033Vollstaendige Versorgung von Marktplatz. (9,5,3,5,2)
FRI, 18.02.2011, 22:037Versorgung Summe/Tag: (0,0,0,0,103,36,6,0)
THU, 17.02.2011, 22:041Versorgung Spiele: (3123) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)