City information

Taxation of LosVelozes

Marketplace
Wood619
Stone36
Ore90
Wool163
Food137
Cloth0
Tool0
Taler32504
Occupancy1045
Capacity6500
Occupation Percentage16.1%

Recent days' taxes Page << 1 ... 429 430 431 432 433 ... 1123 >>
TimeCodeDescription
SAT, 26.02.2011, 22:002Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SAT, 26.02.2011, 22:003Vollstaendige Versorgung von Marktplatz. (8,6,3,4,5)
SAT, 26.02.2011, 22:007Versorgung Summe/Tag: (0,0,0,0,124,36,7,0)
FRI, 25.02.2011, 22:041Versorgung Spiele: (3131) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
FRI, 25.02.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
FRI, 25.02.2011, 22:043Vollstaendige Versorgung von Marktplatz. (5,7,4,4,6)
FRI, 25.02.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,124,36,7,0)
THU, 24.02.2011, 22:051Versorgung Spiele: (3130) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
THU, 24.02.2011, 22:052Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
THU, 24.02.2011, 22:053Vollstaendige Versorgung von Marktplatz. (3,6,8,3,6)
THU, 24.02.2011, 22:057Versorgung Summe/Tag: (0,0,0,0,124,36,7,0)
WED, 23.02.2011, 22:101Versorgung Spiele: (3129) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)