City information

Taxation of LosVelozes

Marketplace
Wood140
Stone73
Ore577
Wool1178
Food192
Cloth0
Tool10
Taler32566
Occupancy2210
Capacity6500
Occupation Percentage34%

Recent days' taxes Page << 1 ... 19 20 21 22 23 ... 1123 >>
TimeCodeDescription
SAT, 19.07.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
SAT, 19.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,2,9,2)
SAT, 19.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,35,7,0)
FRI, 18.07.2014, 20:001Versorgung Spiele: (4370) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
FRI, 18.07.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
FRI, 18.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,4,4,7)
FRI, 18.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,35,6,0)
THU, 17.07.2014, 20:001Versorgung Spiele: (4369) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
THU, 17.07.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
THU, 17.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,4,6,2)
THU, 17.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,35,7,0)
WED, 16.07.2014, 20:001Versorgung Spiele: (4368) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)