City information

Taxation of LosVelozes

Marketplace
Wood541
Stone98
Ore2140
Wool238
Food143
Cloth0
Tool0
Taler32540
Occupancy3160
Capacity6500
Occupation Percentage48.6%

Recent days' taxes Page << 1 ... 16 17 18 19 20 ... 1123 >>
TimeCodeDescription
MON, 28.07.2014, 20:012Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
MON, 28.07.2014, 20:013Vollstaendige Versorgung von Marktplatz. (7,4,7,2,3)
MON, 28.07.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,94,35,7,0)
SUN, 27.07.2014, 20:001Versorgung Spiele: (4379) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
SUN, 27.07.2014, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
SUN, 27.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,9,6,3)
SUN, 27.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
SAT, 26.07.2014, 20:001Versorgung Spiele: (4378) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
SAT, 26.07.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
SAT, 26.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (8,3,4,5,3)
SAT, 26.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,35,7,0)
FRI, 25.07.2014, 20:001Versorgung Spiele: (4377) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)